Blog Archives

Apps in Storytime by Anne Hicks: Animal Sounds

Animal Sounds – Fun Toddler Game by Innovative Mobile Apps

The first app I ever used during storytime was an animal sounds app and I got the idea from this Storytiming blog post.

The app mentioned in the above link no longer works (there seems to be a glitch and the developer hasn’t issued an update) but I’ve found that the Animals Sounds – Fun Toddler Game app works perfectly.

I hold the iPad facing me and tell the kids to guess what animal is making the noise.  I say this rhyme:

“There’s someone in my garden,
Whoever can it be?
There’s someone in my garden,
Let’s listen, then see.”

I then choose an animal from the home screen and tap on it. This will activate that animal’s sound and the screen will change to an image of the animal. For example, if you choose the dog you will hear a bark and see this screen:

The kids will all shout out their guesses and then your can turn the iPad around to show if they guessed correctly.
This particular animal sounds app works really well in storytime because :

  1. It has large clear images of the animals (there are actually two images per animal so you can choose the one you like best).
  2. You can repeat the animal noise by clicking the repeat button on the upper right corner of the screen  (in case the kids want to hear it again before guessing).
  3. The name of the animal is written in bold font at the bottom of the screen.

For more storytime ideas check out my blog at Anne’sLibaryLife

Anne Hicks
Children’s Librarian
Henrietta Public Library

Apps in Storytime by Anne Hicks: Peekaboo Trick or Treat

Peekaboo Trick or Treat with Ed Emberley by Night and Day Studios

I used this app during my Halloween storytime but there are other Peekaboo apps by this developer that would work with many different themes.  Once you open the app you will see an animated image of a door and hear a knocking sound.  

Here’s a screenshot of the door:

You will also hear the noise of the “trick-or-treater” who is behind the door.  For example, the ghost will “boo” and the pirate will say “arrrgh”.  These sounds aren’t loud enough for the kids to hear but since I’m holding the iPad I can hear it.  I ask the kids to guess who is behind the door and I give them clues.  If I hear that it is the pirate behind the door I will say to the kids “This trick-or-treater has a peg for a leg, a pet parrot on his shoulder, he says ‘arrrgh’, and he might make you walk the plank!  Who is it?”  Once the kids have shouted out their guesses, I tap on the door to open it up and reveal if they were correct.  The kids had a lot of fun with this guessing game.

Here’s a screenshot of the ghost:

For more storytime ideas check out my blog at Anne’sLibaryLife

Anne Hicks
Children’s Librarian
Henrietta Public Library

Apps in Storytime by Anne Hicks: Wheels on the Bus

Wheels on the Bus by Duck Duck Moose

This was a fun app to use during storytime.  It basically goes through each verse of the song with corresponding animations.  I hold the iPad facing the children and then activate the animations as we sing.  The app also lets you record your own voice and then listen to it as you go through the song again.  I recorded the kids singing a few verses and then played the app again so they could hear themselves.  According to Every Child Ready to Read singing is an important early literacy skill!

Here’s a screenshot from the app:

For more storytime ideas check out my blog at Anne’sLibaryLife

Anne Hicks
Children’s Librarian
Henrietta Public Library

Apps in Storytime by Anne Hicks: Feed the Animals


Feed the Animals by Curious Fingers

I asked the kids to help me feed the animals!  The app shows you an animated image of an animal and three choices of what that animal might eat.  When you drag the food over to the animal, it will either eat the food happily (if you choose correctly) or refuse the food (if you choose incorrectly).  I held the iPad so the kids could see and then dragged food to the animal.  This was fun because I played dumb and kept giving the animal the wrong food and the kids would get excited by my utter stupidity and yell out the correct answer.

Here’s a screenshot from the app:

I would say “We can feed the monkey some peanuts, a flower, or a banana.  I know monkeys loooove to eat flowers so I’ll give him a flower.”  The kids all shout out “No! Monkeys like bananas!”  I did this with 5 or 6 animals and the kids had a lot of fun.

For more storytime ideas check out my blog at Anne’sLibaryLife

Anne Hicks
Children’s Librarian
Henrietta Public Library