Digital Storytelling: More iBooks
Yep. It’s official. The more I work on this Digital Storytelling Project, the more I realize that a lot of the content I’m going to be using will be iBooks as opposed to apps. There are a few reasons for this:
1. iBooks are closer to “real” books. You can read them straight, just like you would with a book, and ignore any animation, narration or interactivity. Some of my digitally skeptical colleagues report that with iBooks it is more obvious to them that the content is the same, but the format is much more flexible.
2. There’s a lot of good stuff available; I’ve found a number of Caldecott winners and storytime standards like Caps for Sale, Click Clack Moo and Strega Nona. (I’ve been disappointed with app versions of some Caldecott winners; Freight Train is pretty terrible)
3. They load quickly and you don’t have to fiddle with them too much.
Here is my Digital Storytelling iBook Collection so far. I’ve downloaded a whole bunch in the past few days and I can’t wait to use some of them in my upcoming pilot projects. They’re a little more expensive, but they can be synced to a number of devices, so think of it as 5 books for the price of one!